

Outline
The Orcs have occupied the land of Chantra for a 1000 years longer then the Humans. For this reason, the Orcs held themselves in higher regard then their Human counterparts and enslaved them for 500 years.
Over time the Humans rebelled against their Orc masters and eventually won their freedom. 500 years later the continent was struck by a huge earthquake, which caused much of the continent to sink into the ocean. Humans and Orcs were forced to flee the western continent of Chantra and under the leadership of Ugdrasil, the Orcs colonised a small part of the continent where they began the re-building process.
AppearanceAround two metres tall with dark skin and wiry hair, the Orcs are typically muscular regardless of gender. At the age of 12 most Orcs reach their full size and by 13 are considered adults.
Young Orcs face a hard upbringing, raised like lions would raise their cubs; young Orcs often incur scars, which are seen as marks of honour and courage. As the Orcs' skin is still very weak, they generally wear armour when in battle, made of loose fitting leather, ideal for close combat.

Personality
A very hostile and war-like people who place conquest above all else. Easily offended and quick to anger, the Orcs differ greatly from Humans and Moon Elves.
Orcs are not renowned for their intellectual insight, often having a plain view on life, and seldom choosing to dwell on issue and complex matters. For the most part this causes little problem, however, Orcs have been known to succumb to traps more easily then other races as they fail to appreciate what is in front of them.
AbilityExceptionally gifted in the art of combat, Orcs are substantially stronger and much more fitter than the average human.
Orcs have also been gifted with enhanced nocturnal senses; their brilliant night vision coupled with a heightened sense of smell makes them a dangerous foe beneath the night sky. Yet despite these heightened senses they have substandard hearing and their colour recognition is the poorest in Chantra.
The Orcs are not the most delicate of creatures, preferring brute force over any other method, and this is reflected in their weapon design, with most of their weapons designed to smash and pulverize their opponent.
Due to the Orcs fiercely combative lifestyle, the majority of Beserkers do not live beyond their mid 30s owing to the injuries they sustain over their life time. However, this is largely the result of long term build up as Orcs bodies recover well from injuries as a rule. The Hunters and Mages tend to live longer lives due to their lack of close range combat, the bulk of those that choose this class will live until at least their 70s.





